Each time a major awards ceremony approaches, there’s always a clamor to include fresh award types to honor unsung work and delight the spirits of fans dedicated to specific genres.
Another commentator previously argued advocating for terror-themed awards. That would be fantastic. Equally deserving are strategy board titles, representing a passionate advocate's mission. Yet I need to apologize in advance for pushing forward because like all dedicated enthusiasts, there's a strong justification for why my demand remains most pressing and significant. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Categorizing art by genre isn't exact; it remains highly personal, and typically spark debates resulting in unclear classifications. There’s a reason movie academies don’t do it. However, it represents a necessary evil within the realm of video games, that demonstrate such variety they barely qualify as a single art form.
To recognize the complete range of interactive entertainment excellence to receive acknowledgment, and for games of all stripes to have a chance for representation, classification by type becomes crucial.
Current Gaming Award Categories
Prominent interactive entertainment events offer these classifications covering Action, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Together, these six categories actually cover numerous genres, allowing placement for numerous titles.
Different situation exists for brain-teasing titles. There’s simply nowhere to put them. Think about these this year’s best games, all very different: building puzzles of one title, intense tile-matching of another game, and the sweetly sociological logic puzzles of a third title. Where could they possibly go among existing types? Nowhere, that’s where.
The Representation Problem
There are dozens of brilliant puzzle games released every year lacking appropriate categories in entertainment awards, except when they manage to fit award groups including Mobile Game, Virtual reality experiences, and the highly challenging Indie races.
- One classic puzzle game received no recognition for anything in 2014
- Another imaginative release was excluded that year
- Popular arranging title received no acknowledgment that year
- Limited numbers of puzzle games barely qualified for small studio or handheld classifications
Value of Brain-Teasers
These are often small games, however the design behind logic titles is of massive significance. Iconic mobile puzzle games stand as most popular titles in the world and have been for many years.
The iconic tile-matching title challenges well-known building titles claiming status as most purchased experience; it’s also in the running as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, while interacting across multiple categories.
Recommendation and Reasoning
Puzzle games wouldn’t have such difficulty. You could fill five nominees interesting, varied, worthy titles annually without trouble — actually, with challenge, given the need to exclude so many good games out.
To emphasize again, these are games lacking appropriate categories during prominent ceremonies. Logic title developers are working at the hard edge game development, producing among essential manifestations within interactive entertainment. Just like movie stunt professionals, they warrant appreciation. We shouldn't delay 35 years.